Streampad

Monday, August 16, 2010

Getting Hurt Sucks (Don't Do It)

As long as your Health is in the positives, there are no special rules. It’s when you drop into the negatives that you have to start worrying. And once you hit -12, you’re dead. Fo’ realsies.

Starting at -1, the player has to start making Consciousness rolls to stay awake. The DN to stay conscious will always be the absolute value of your current health. So if you’re at -1, you have to beat DN 1. -4, DN is 4. Of course, you can spend points from your Health pool to stay conscious but the DN will be the number before you chose to spend points.

Example

Keeper: Stingray’s just been shot! His health has dropped to -3. Make a consciousness roll.


Stingray: Ok, I don’t want to chance it, so I’m going to spend 2 Health points. I rolled a 2 for a total of 4, so I stay conscious but my Health is now at -5.



You can NEVER spend Health points if it will drop you Health to below -11.

Other Health rules
Health is between 0 to -5: You can’t spend Investigative points and the DN for all tests increases by 1.

Health is between -6 to -11: You lose 1 Health point every half hour until you receive aid. And even if you succeed on your Consciousness roll, you can’t fight or take any actions.

Health is -12 and below: DEAD

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